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[A455] The Animal House

as of Jul 14, 2026 01:51 UTC

Kingdom
#2455
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
9830261
Power
89.9M
#14 / 221 by power
Top 26% among 70-100M
Kill Points
1.33B
#22 / 221 by KP
Top 57% among 70-100M
Deaths
23M
#18 / 221 by deaths
Top 31% among 70-100M
Kills
93.5M
Healing
86.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 10%Top 57%Top 9%
DeathsTop 9%Top 31%Top 5%
PowerTop 7%Top 26%Top 6%

Efficiency

KP per heal
15.4
kill points earned per unit healed
Kill / heal ratio
1.08
total kills vs healing
T4+T5 kill share
96.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
862.8M64.8%
T4
463M34.8%
T3
2.89M0.2%
T2
1.50M0.1%
T1
375.5K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
43.1M46.5%
T4
46.3M49.9%
T3
723K0.8%
T2
750.7K0.8%
T1
1.88M2.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
33.3M37.1%
Hero
5.86M6.5%
Tech
31.3M34.9%
Building
19.4M21.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.1B
RSS assisted
46.5K

Scan history

3 scans · Jul 11, 2026 03:43 UTC Jul 14, 2026 01:51 UTC
Power89.9M
Jul 11, 2026 03:43 UTC - 89,892,734Jul 11, 2026 21:01 UTC - 89,890,854Jul 14, 2026 01:51 UTC - 89,890,854
Kill points1.33B
Jul 11, 2026 03:43 UTC - 1,330,570,806Jul 11, 2026 21:01 UTC - 1,330,570,806Jul 14, 2026 01:51 UTC - 1,330,570,806
Deaths23M
Jul 11, 2026 03:43 UTC - 22,987,607Jul 11, 2026 21:01 UTC - 22,987,607Jul 14, 2026 01:51 UTC - 22,987,607
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 01:51 UTC#245589.9M----
Jul 11, 2026 21:01 UTC#245589.9M-1.88K---
Jul 11, 2026 03:43 UTC#245589.9Mfirst scan on record