Quackhead
[R:94] Royal: Empire
as of Jul 15, 2026 05:47 UTC
- Kingdom
- #3294
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 98976292
Power
75.8M
#62 / 185 by power
Top 78% among 70-100M
Kill Points
3.52B
#29 / 185 by KP
Top 24% among 70-100M
Deaths
20M
#35 / 185 by deaths
Top 41% among 70-100M
Kills
297.6M
Healing
242.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 16% | Top 24% | Top 5% |
| Deaths | Top 19% | Top 41% | Top 7% |
| Power | Top 34% | Top 78% | Top 10% |
Efficiency
- KP per heal
- 14.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.23
- total kills vs healing
- T4+T5 kill share
- 75.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.47B70.3%
T4
1.01B28.6%
T3
20.1M0.6%
T2
8.74M0.2%
T1
12.8M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
123.6M41.5%
T4
100.5M33.8%
T3
5.03M1.7%
T2
4.37M1.5%
T1
64.1M21.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
19.3M25.5%
Hero
5.85M7.7%
Tech
31.3M41.3%
Building
19.4M25.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.1B
- RSS assisted
- 161K
Scan history
2 scans · Jul 12, 2026 04:33 UTC → Jul 15, 2026 05:47 UTC
Power75.8M
Kill points3.52B
Deaths20M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:47 UTC | #3294 | 75.8M | -577.9K | +359.3M | +87.5K | +9.95M |
| Jul 12, 2026 04:33 UTC | #3294 | 76.4M | first scan on record | |||