Blood Keeper
[-ZFG] Z F G
as of Jul 13, 2026 04:15 UTC
- Kingdom
- #3647
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 99068097
Power
57.6M
#32 / 509 by power
Top 62% among 50-70M
Kill Points
3.58B
#5 / 509 by KP
Top 2% among 50-70M
Deaths
28.8M
#5 / 509 by deaths
Top 2% among 50-70M
Kills
308.5M
Healing
265.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 2% | Top 5% |
| Deaths | Top 1% | Top 2% | Top 3% |
| Power | Top 7% | Top 62% | Top 16% |
Efficiency
- KP per heal
- 13.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.16
- total kills vs healing
- T4+T5 kill share
- 74.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.52B70.3%
T4
1.03B28.7%
T3
12.4M0.3%
T2
6.17M0.2%
T1
14.7M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
126M40.8%
T4
103M33.4%
T3
3.10M1.0%
T2
3.08M1.0%
T1
73.3M23.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
6.90M12.0%
Tech
31.3M54.4%
Building
19.4M33.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.6B
- RSS assisted
- 77.4K
Scan history
2 scans · Jul 12, 2026 05:51 UTC → Jul 13, 2026 04:15 UTC
Power57.6M
Kill points3.58B
Deaths28.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:15 UTC | #3647 | 57.6M | - | - | - | - |
| Jul 12, 2026 05:51 UTC | #3647 | 57.6M | first scan on record | |||