Badmous
[3823] 乂NIGHT SERPENT乂
as of Jul 13, 2026 05:13 UTC
- Kingdom
- #3823
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 99410449
Power
89M
#2 / 601 by power
Top 28% among 70-100M
Kill Points
1.94B
#3 / 601 by KP
Top 44% among 70-100M
Deaths
15.7M
#5 / 601 by deaths
Top 57% among 70-100M
Kills
131.7M
Healing
124.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 44% | Top 7% |
| Deaths | Top 1% | Top 57% | Top 9% |
| Power | Top 1% | Top 28% | Top 6% |
Efficiency
- KP per heal
- 15.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.06
- total kills vs healing
- T4+T5 kill share
- 91.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.47B75.6%
T4
466.8M24.0%
T3
4.75M0.2%
T2
1.97M0.1%
T1
1.87M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
73.5M55.8%
T4
46.7M35.4%
T3
1.19M0.9%
T2
986.3K0.7%
T1
9.36M7.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
36.3M40.8%
Hero
5.08M5.7%
Tech
28.3M31.8%
Building
19.4M21.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.6B
- RSS assisted
- 104K
Scan history
2 scans · Jul 12, 2026 06:57 UTC → Jul 13, 2026 05:13 UTC
Power89M
Kill points1.94B
Deaths15.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:13 UTC | #3823 | 89M | +1.28M | +79M | +33.7K | +6.36M |
| Jul 12, 2026 06:57 UTC | #3823 | 87.8M | first scan on record | |||