ᴳᴺMiku
[GN15] Gangsta Nation
as of Jul 15, 2026 05:37 UTC
- Kingdom
- #1715
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 41060617
Power
50.1M
#46 / 225 by power
Top 100% among 50-70M
Kill Points
38.2M
#51 / 225 by KP
Top 92% among 50-70M
Deaths
488.6K
#99 / 225 by deaths
Top 100% among 50-70M
Kills
5.38M
Healing
5.12M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 23% | Top 92% | Top 28% |
| Deaths | Top 44% | Top 100% | Top 55% |
| Power | Top 21% | Top 100% | Top 19% |
Efficiency
- KP per heal
- 7.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.05
- total kills vs healing
- T4+T5 kill share
- 59.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.23M8.5%
T4
30.5M79.7%
T3
3.03M7.9%
T2
1.37M3.6%
T1
145.7K0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
161.6K3.0%
T4
3.05M56.7%
T3
756.6K14.1%
T2
683.5K12.7%
T1
728.6K13.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
13.6M27.1%
Hero
2.36M4.7%
Tech
18.3M36.5%
Building
15.9M31.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.71B
- RSS assisted
- 12.9K
Scan history
3 scans · Jul 13, 2026 02:09 UTC → Jul 15, 2026 05:37 UTC
Power50.1M
Kill points38.2M
Deaths488.6K
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:37 UTC | #1715 | 50.1M | - | - | - | - |
| Jul 13, 2026 18:58 UTC | #1715 | 50.1M | - | - | - | - |
| Jul 13, 2026 02:09 UTC | #1715 | 50.1M | first scan on record | |||